Hitting the Square button outside of battle will cause the options menu to
appear, it contains these sub menus and their uses:
1. Item:
1a. Use:
Choose an item to use, only highlighted items can be used.
1b. Equip:
Equip/Remove items or weapons from characters. Can be done individually (itemwise) or choose maximum/all maximum to equip the best possible items on your characters. Arrows to the right, show the values of the equipped items.
1c. Sort:
Yes(sort)/No(don't sort) is asked upon choosing this. When sorting, choose an item you wish to move, it will then highlight in yellow. Now choose a location you want that item to go to(helpful for grouping like items, or items you are familiar with) and press the accept button. This feature only works properly if you don't leave any spaces between your items, and have the two columns even.
2. Magic:
2a. Cast:
Choose the character who you'd like to cast a spell with. Now choose the persona you'd like that character to cast a spell by, then choose the spell itself(only spells listed in white are available). Finally, choose the recipient of the spell. Remember, casting still takes spell points. Spell points are slowly recouporated by walking through dungeons, at a rate of 1 spell point for every 2 steps walked.
2b. Persona:
Same as Changing personas in the Velvet room, except for a few differences. Choose the character whose persona you would like to view/inspect, then highlight the appropriate selection, Change/Status. Change is accomplished the same way as in the Velvet room(see Velvet room) accept that you don't have access to the spare persona bank, it is all done using the 3 personas equipped on the current character, you're just shuffling the Main(equipped) and sub personas. Choosing status will allow you to view the persona's statistics. If you press the accept button while viewing the personas statistics, the persona's card will be shown.
2c. Card:
View the inventory of all enemy contact cards in your possession.
3. System:
3a. Map:
View auto map or city map, depending on location.
3b. Analyze:
View the enemy diary(all monsters battled so far)
3c. Config:
3c,1. Auto map:
Choose between Free(rotates with you), or Fixed(stationary). This refers to the small corner map.
3c,2. Sound:
Choose between Monoaural or Stereo
3c,3. Controller configure:
Choose between Type 1 or Type 2
3c,4. Window type:
Choose from 8 different styles
1. Solid receeding color
2. Plaid
3. Checkered
4. Brick
5. Sand
6. Snowman (Jack Bro)
7. Metallic
8. Pipe
3c,5. Battle settings:
Options available during battle only
3c,5a. Command confirm:
On/Off (the OK after all decisions)
3c,5b. Message speed:
Normal/Fast/Off(no messages, spell names)
3c,5c. Window anime:
On/Off(windows just pop up if off)
3c,5d. Auto battle pre-set options:
Character 1: Hand weapon only/Gun only/Free Character 2: Hand weapon only/Gun
only/Free Character 3: Hand weapon only/Gun only/Free Character 4: Hand weapon
only/Gun only/Free Character 5: Hand weapon only/Gun only/Free
These are the pre-set attack commands for battles, that will be used if you
choose the third type of auto battle from the battle menu in combat. Free
setting shuts auto battle off on the selected character, allowing you to still
select their attacks.
4. Form:
4a. Manual:
Manually place each party member in a desired location. There are 25 possible locations on the character grid to choose from. By moving the directional pad, pick a character to move(represented by number), then choose a location on the grid to place him/her(represented by a yellow diamond). When all the characters have been placed it will ask you if it's "OK" Yes/No. If you choose Yes, it will ask you if you'd like to save the formation to memory, Yes/No. If you choose to save the formation, you will then need to pick a slot from among 8(labeled A-H) to save it in. Press the accept button when the correct slot has been highlighted. It will ask you if it's "OK" Yes/No once again, choose yes to save the formation.
4b. Load:
Use this to load a previously saved character formation. To do this, choose one of the saves from the 8 slots to choose from. Moving left or right on the directional pad at this time, will show you the party's current formation. After answering "Load OK" Yes/No, your saved character formation will be loaded.
5. Status:
Use this to show you a character's current statistics. Select the character you
wish to view and you will be able to see the following attributes:
5a. Name of character
5b. Level of character
5c. Experience accumulated
5d. Amount of experience needed for raising to the next level 5e. Persona level
5f. Persona experience points accumulated
5g. Amount of persona experience needed to raise to the next level
5h. Strength(orange is character, yellow is amount added by persona)
5i. Vitality(orange is character, yellow is amount added by persona)
5j. Technique(orange is character, yellow added by persona)
5k. Agility(orange is character, yellow added by persona)
5l. Luck(orange is character, yellow added by persona)
5m. All equipped weapons and armor
5n. Strength of all equipped weapons and armor(from top: sword attack,accuracy, gun attack, accuracy, defense, dodging ability, magic attack ability, magic defense ability 5o. Personas equipped, main and sub
5p. Hit points, current/maximum
5q. Spell points, current/maximum
The bar graph of your character's current statistics in the following 5 areas
mean the following:
1. Strength(attack power)
2. Vitality(maximum HP, defending)
3. Technique(accuracy)
4. Agility(dodging ability/speed)
5. Luck(after battle item percentages)
The bar graph will be filled in with colors. The orange is what you have raised
your characters level in that attribute to(base level). The yellow is what the
currently equipped persona has raised your levels in the attributes to. The blue is what any currently equipped special weapons or armor has raised your levels in the attributes to. Each persona is different and as such will raise
attributes differently.
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